Hello everyone!
Guys, I urgently need help. There was work for an advertising agency (finally! Damn the COVID-19). It was necessary to make a model of glasses and I did... That's just painted in Substance Painter.
Now they want me to render 360 degrees. But in the blender I only rendered a rocket from the tutorial. Please tell me how to connect a normal map and make opacity on the lens (it is in the alpha-channel of the BaseColor map).
I would be very grateful if someone could help.