Hi all, I'm new here and thought I'd start a polybook to track progression and obtain feedback.
I've been doing 3D modelling on and off for many years as a hobby but never taken it seriously until now. So I decided to join CGCookie to help me stay on track and follow a consistent learning flow.
Anyway, I am used to polygon modelling methods but was always too scared to try sculpting. I decided to take the dive and 'Just Do It' and I've found it to be really fun and not as terrifying as I initially thought. Here is my first non-tutorial sculpt (second sculpt overall). It's a little weird because I decided I wanted to do something completely from my head with no references or planning (fail)..... my mind is a strange place lol.
Please provide feedback if you can. I can already see a tonne of issues with it but likely you can all see things that I can't. Thankyou.
~11hrs - Base mesh created by skin modifier on vertex extrusions (stick figure)