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Just an...
c
Just an FYI, fought with GLSL shading not working properly for my Piero model and found that I had Maximum Draw Type(Under...
cyrax756
posted to:
Feet & Beak Bump Maps
October 8, 2015 6:55am
Just an FYI, fought with GLSL shading not working properly for my Piero model and found that I had Maximum Draw Type(Under Object Properties) set to Solid and had to set it to Textured.
Reply