Hello! After I finished this lesson and the entire sculpting part, I started to retopologize the entire model to prepare i...

Hello! After I finished this lesson and the entire sculpting part, I started to retopologize the entire model to prepare it for Unity3D, however I can't figure out how to approach the scarf. Should I retopologize it like any other part than bake normal maps on it or is there a special method available since this is a result of a simulation? Thank you!