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*Edit* ...
*Edit* I meant to type rigidbody2D.AddForce(transform.up * (speed * accelRate)); to GetComponent () .AddForce(t...
beezerlm
(beezerlm)
posted to:
Setting up the Spaceship
July 14, 2015 2:20am
*Edit* I meant to type rigidbody2D.AddForce(transform.up * (speed * accelRate)); to GetComponent () .AddForce(transform.up * (speed * accelRate));
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