tip: When you author you're own LightCookie be sure to set the texture wrapping import setting to be clamped and have the ...

posted to: Point Lights
tip: When you author you're own LightCookie be sure to set the texture wrapping import setting to be clamped and have the actual lightcookie data stored in the alpha channel of your texture or mark the texture to generate alpha from greyscale. I do think it's to bad it doesn't support rgb lightcookies.