Ambient occlusion bake settings that worked for me

UPDATE

I figured out why I had to use the very different settings.  I had already scaled down the head sculpture to "actual" size.  Kent is using a giant head here, that he shrinks later.

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The following settings worked for me in Blender 3.5 on a Mac.

For some reason I can't upload images here ... so they are below ...

FYI ... the Geometry Node's Pointiness attribute is very sensitive to object side,

  • Great advice!