I watched Youtube vids and made some models with animations I imported to Unity but I'm wondering what you would recommend I do here to achieve my goal? I'm using Blender and Unity to try and make a 3rd person game like Mario 64. I see you have Blender and Unity flows but not sure which to take first or at all. I also see some Unity C# vids I'm interested in. What could you recommend? I read modeling for film vs games has differences so I'm a little worried I do a modeling tutorial that would have me focusing on technique for film production...