Hi there! This is my first forum post here :-)
I am very interested in grasping the usage of Library Overrides. From the perspective of organizing data, it seems awesome to have different blender files for different (animatable) characters and objects. And there would be separate "scene files" into which you link those characters and objects. Each time you make improvements to such a character, like refining the mesh, it is updated in all scene files that linked the character in.
I see the following interesting things to grasp in this domain, and for which a Course might be great to set the fundamental understanding and expectations:
I am eager to learn more about all this stuff :-) It seems so interesting to work iteratively on characters and scenes at the same time. Because, if the Library Override system is somewhat tolerant to changes in the linked files, you can revise your characters while you are already using them. This is very appealing.
My main question is maybe: is there a recent Course about or mentioning Library Overrides? I think there is a whole universe to explore with this topic. Or if my questions can be an inspiration for adding a new Course, feel free to use them as a starting point ;-)
Thanks for your help!