Having some trouble with flames in eevee. I have been trying to render out a fire breathing dragon however the flames seem to show up in front of the dragons mouth and are rendered in front of all other geometry. The clipping doesnt't really work as the emmitter is moving following the dragons head.
I am also having some trouble with the look of the fire (over exposed). I have followed this tutorial for the fire
https://www.youtube.com/watch?v=YzeXCfWLD0Q&t=622s
however mine looks very different. In workbench mode the fire looks perfect however when rendered in EEVEE it looks too saturated and has no depth. Any advice would be much appreciated.