"Spline IK Constraint" working correctyl in Blender 2.90

posted to: Rigging the Wing I

"Spline IK Constraint" in Blender 2.90 makes the "Spline Mechanics Bones" snap back to their original position when canceling the movement of the "Spline IK Bone" with "Right Click":


Also no lagging behind of the "Spline IK Bones" visible.