• Search
    • Browse
      🍪 Blender Basics Explore Library Podcast Downloads Collabs Educators: Blender Teaching Guide What's Coming Soon Upgrade your membership
    • Community
      Questions & Answers Student Gallery Discord Channel YouTube Channel Paid Membership Perks ✨
    • Our Instructors
      Kent Trammell Jonathan Lampel Wayne Dixon Paul Caggegi
    • Blog
    • Login
    • Sign Up
  • Search
  • Browse
    🍪 Blender Basics Explore Library Podcast Downloads Collabs Educators: Blender Teaching Guide What's Coming Soon Upgrade your membership
  • Community
    Questions & Answers Student Gallery Discord Channel YouTube Channel Paid Membership Perks ✨
  • Our Instructors
    Kent Trammell Jonathan Lampel Wayne Dixon Paul Caggegi
  • Blog
  • Login
  • Sign Up
  • Search
  • Full Library
    All Courses Playlists Live Streams Downloads Posts
    • YouTube
    • Discord
    • Citizen Perks
    • Coming Soon

    Community

    clear filters
    AllContests and ChallengesQuestion3D PrintingJobsCG CookieCollaborationsCGC Modeling ChallengesPolybooksBlender NewsSummer School
    AllAnimationAnnouncementsAnnouncementsCollab 2022Grease PencilIntroductionsLightingMaterials and TexturesModelingQuestionsRiggingScriptingSculptingSite Updates
    OldestNewestLast Updated
    • k
      How important is it to have a pole target? i note that your red box, noting an incomplete IK modifier, turned OK after jus...

      May 11, 2016 11:23am

      4
    • s
      Hi Kent, When setting up the blender enviroment, how do I have the vertices follow an axis in camera view ? It's fine on ...

      May 11, 2016 1:22am

      1
    • j
      I am using the BI start file to follow along. However when I open it, it is in Cycles render. So when I switch it, all the...

      May 10, 2016 9:11pm

      1
    • j
      Looks like this has been mentioned before and was noted 2 months ago that the file had been updated... But I don't have th...

      May 10, 2016 6:03pm

      6
    • k
      Hi, Fantastic tutorial, however I have encountered one fundemental issue. Scaling. The eye rig, everything works perfec...

      May 10, 2016 2:06am

      1
    • b
      Hi Jonathan. Can you explain why using Decimate modifier would not be the great solution to lower the poly count? I know w...

      May 9, 2016 8:48pm

      2
    • Where is Bsurfaces? I can't find it on the tool menu

      May 9, 2016 7:46pm

      1
    • I'm very interested in this course, and am considering joining the site. However, I'm wondering if all the tutorials are i...

      May 9, 2016 6:33pm

      2
    • t
      Something is broken with the project source files, they all just download the same file, the one for the Detailing section.

      May 9, 2016 1:06am

      1
    • p
      Is there a way to increase the intensity of the graph? When modeling with an added background image (opacity set to .2 or ...

      May 9, 2016 12:28am

      1
    • l
      Hi, when making the texture of the density of the feathers I had made a new unwrapp, is there any way to get the previous ...

      May 8, 2016 8:13pm

      3
    • m
      Can you please advise what are the specs of the computer used to apply the map baking in this video? I would like to have ...

      May 8, 2016 12:24pm

      1
    • k
      i'm trying to rig a wing: i place my bones but when i add an IK from a target bone to the wing limbs (the "fingers" betwee...

      May 7, 2016 4:40pm

    • b
      Hi, I couldn’t find a video detailing the node tree of the Fresnel group node. I checked current courses like Fundamentals...

      May 7, 2016 1:51pm

      13
    • e
      how do i make a epic intro with this blender

      May 7, 2016 12:37pm

      1
    • oops. When you hit tab + enter the comment is posted. Here's what I wanted to say... It's now possible to combine the m...

      May 7, 2016 1:36am

      1
    • Just a quick note on naming the bones with the .L and mirroring them. It's now possible to combine a few of those steps a...

      May 7, 2016 1:31am

    • j
      When I do the constraint in mine I have to make sure the Plain axis empty is on the same Z location as the rotor blades ot...

      May 7, 2016 1:16am

      4
    • s
      Hi there. How can I tell if an object is linked to another object?

      May 6, 2016 4:41am

      1
    • m
      Jonathan, I always enjoy watching your lessons. Any chance do you have tread content in normal speed?

      May 6, 2016 3:59am

      2
    • ←
    • 1
    • 2
    • …
    • 806
    • 807
    • 808
    • 809
    • 810
    • 811
    • 812
    • 813
    • 814
    • …
    • 865
    • 866
    • →
    • Instagram
    • About Us
    • Privacy
    • Help Center
    • Terms of Service
    • YouTube Channel
    • Superhive
    • Customer Reviews
    • Educators Guide Book
    • Gift Cards
    • Learn Blender
    • Denoise: A podcast about Blender
    • Collabs
    • Our AI Policy

    © 2025 CG Cookie.

    Powered by MavenseedArtboard 3