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Game Character Modeling Final

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Hello, so a couple of months ago I started the Game Character Modeling, an old course by Kent Trammell. I loved it so I tried my best to come up with the best final result possible. I did not retopo for Game-res, because it was not my final goal, so the mesh, where I Kit Bashed, is quite messy (and that's why I will not post it ;) ). Texture and render are done in blender too, and the engine is Cycles.
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