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Joel Miller (The Last Of Us) Work In Progress

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Fan art. For my Beloved Wife, Chevon Angelic Griffin (1984-2015)
8 Comments
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  • Sorry Bennie, I can understand.

  • Joel has got that look in his eyes, Lol. Fierce.

  • I'm not familiar with the character but the sculpt looks fantastic! As far as the wrinkles go...it looks like you might have cavity shading on? If so - and also if you intend to create a skin shader with sss - the wrinkles are probably okay. I really like the effect though I understand it might not be favorable to the actor. :D

    • Bennie Griffin(bc_griffin) author

      Thank you for your feedback, Coyo. My approach with this character is to create a stylized-realistic bust. Cavity is indeed enabled but I just LOVE the effect. I haven't decided yet whether this would be a Cycles or Solid render. If I decide to go with Solid I'll just dial down the wrinkles making it less pronounced. Should I decide to go with the latter I believe that no tweaking would be required as correctly pointed out. This character was inspired by a recent bust released by Dark Horse Direct showcasing Joel with a brick in one hand in a charging pose. My model will be Joel with his Taurus 66 Revolver in one hand pointing towards a Clicker and a lead/steel pipe in the other hand. Thank you once again, Coyo for your time in reviewing my project and for your constructive criticism.

  • Omar Domenech(Dostovel)

    I saw the thumbnail and immediately thought, hey that's Joel from Last of Us, so it does have a resemblance. Perhaps he has to many wrinkles making him look too old?

    • Bennie Griffin(bc_griffin) author

      Thank you for the feedback, Omar. The references I worked from showed a lot of wrinkles. I might have exacerbated it. I'll investigate and remedy where applicable. Thanks again.