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BlenderCon Call To Art - Food Truck Work In Progress

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Blocking out a food trike for the BlenderCon Call To Art. https://bconna.org/2026/artwork/
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  • wardred author

    There are always things to correct as one goes on.

    Now that I have the wheels in place it appears my food truck has taken a small jump, like Herbie from all the Disney VW Bug moves.

    That front end needs to come down some, and I need to slightly adjust the Z-position of the truck for the whole animation.

  • wardred author

    Commented this to ssheila on Discord.

    All that said, one thing at a time. Get the food truck modeled, and rigged. This thing's roof lifts, lots of flaps fold out. . .
    Get that animation working, with something in the interior of the truck.

    Maybe add a chef - I kinda like the idea of a Japanese version of the Swedish chef where the calamari ends up capturing the chef with four arms, sharpening a butcher knife with two arms, and drives off with the other two arms.

    But it's entirely possible that I just get the truck and the opening animation and none of the rest is implemented.

  • wardred author

    This is still really early, but I'm hoping others will join me in creating their food trucks for BlenderCon Austin.
    https://bconna.org/2026/artwork/
    The front of this thing is the trickiest - it has all sorts of rounded corners.
    Maybe I'll use tread: https://cgcookie.com/courses/tread-hard-surface-asset-creation-for-video-games for the tires.