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    OldestNewestLast Updated
    • Transferring Tilt Brush Objects to Unity

      April 4, 2018 5:27am

      5
    • Crystal Material and Shader w/ emission

      April 4, 2018 2:56am

      2
    • Multiball Addon Issue

      April 3, 2018 11:47pm

      1
    • Is this hard surface geometry ok?

      April 3, 2018 11:44pm

      48
    • The value of learning to draw

      April 3, 2018 8:56pm

      3
    • c
      Could you supply a more detailed sketch?

      April 3, 2018 4:57pm

      3
    • r
      Navigating around the cube

      April 3, 2018 3:07pm

    • d
      I really like how this is going so far. But didn't we miss a step regarding how to open up the scene you have here?

      April 3, 2018 2:51am

      3
    • MakeHuman => Blender => Unity humanoid

      April 3, 2018 2:29am

      3
    • Hi! I'm trying to download the .Zip file but the link is not working. Can you add some other link or something? Thanks

      April 2, 2018 10:12pm

      1
    • s
      Is there a way to see motion paths around an armature?

      April 2, 2018 5:22pm

      1
    • c
      3d cursor and constraint

      April 2, 2018 12:36pm

    • m
      If I have more round mesh with a subdivision surface modifier on it, should I remove the modifier in the low poly version, or should I apply it and work from there?

      April 2, 2018 6:05am

      1
    • c
      Problem nightstand lamps (another one) (solved)

      April 2, 2018 12:25am

      3
    • p
      Audio Issues on this Video

      April 1, 2018 10:45pm

      1
    • Unfinished course and problems in the new c# bootcamp course

      April 1, 2018 9:13pm

      1
    • Is there going to be a polish for the audio in this tutorial?

      April 1, 2018 8:54pm

      1
    • t
      why was this video not editted before uploading?

      April 1, 2018 1:21pm

      1
    • s
      Might I ask how this compares to the C# Bootcamp for Unity course?

      April 1, 2018 10:51am

      4
    • k
      Chair modelling tutorial

      April 1, 2018 4:59am

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