This first post is me fiddling around with the crate from the core fundamentals mesh modeling course.
This one was kinda fun. I'm thinking of designing my own art and texturing it after I take the texturing core course.
A bit better, still the same sharpness of the corners. But I wouldn't worry about that for this model (probab;ly hard, if not impossible to change at this stage). Just keep it in mind, should you make another one later on.
Also, the Shading of those patches is really good (i've seen some weird stuff here, in that regard).
It's just workbench materials. Nothing special. I'm still going through the modeling core fundamentals. I'm almost to the hard drive