Using 4.53LTS I muddled through this as there's expected difference but kind of got there. Side 6 was a complete pain and had to fiddle to ensure the hole edge didn't overlap or didn't cut some. Ended up with a nice die that match and looks good. The booltool must work different now though as get a sphere object for each joined set of hole linked under the cube (so x6) and an object under a header called boolean_cutters
When I go to convert this to a mesh all the modifiers linked to the cube, one for each sphere, disappear as expected but the bound boxes don't. If G the cube as in the vid they are all attached to the cube still. Switching to edit mode on the cube doesn't show the holes only the beveled outline.
Have I done something wrong or is this just how the later versions work?
Hi Andrew,
Convert To Mesh Applies the Modifiers on the Cube, it doesn't remove any Cutters.
There is indeed a difference in the Bool Tool, as it now also Parents the Cutter to the Object (as you can see in your Outliner), that is why the Spheres move with the Cube.
That you can't see the 'holes' in the Cube in Edit Mode is something that I can't understand.