I'm still having a problem with normals, after I've selected auto smooth (Blender 5.0) with 30 angle and checked normals orientation with Shift N. What am I missing?
I've "marked sharp" edges that run between the buttons and it seems to help
Hi Timor,
Lowering the Angle of the Smooth By Angle Modifier should also help.
The cause is, the inlay around the buttons isn't deep enough, so you could also lower those Edge Loops.
You can also, in Edit Mode Select the top Faces, that aer having the shading artefacts, and the CTRL+F > Shade Flat.
I had some very similar issues to this. Thanks all that chimed in for the insights.