It's coming through in viewport but not in render. No simple particles from any layer are rendered which confuses me. They're rendered as objects and in the one shown the emitter is the torso which is showing and set to render. lmk if theres any more data you need
Here's the file. It seems to be specific to cycles and in this file tried it in another and it worked fine there and then in eevee in this file and it worked fine. Very confusing.. here's a wetransfer idk how to upload it here https://we.tl/t-UCn6iOZ2AZ
got it! it's something to do with having the vector pass on. I have it on to apply motion blur in compositing later is there something else in the particles I need to turn on so that the vector layer doesn't cause problems?
might be easier to just find another way of doing motion blur or not do it at all tbf