Made exclusively in Blender. Used crease-edge high poly subsurf modeling to preserve the simple editing cages of all the parts.
This is based on the original Unreal's Razorjack weapon, a blade-launching module of death with an incredibly cool concept design that has historically only been realized in the original old model, never being remade in later games of the series. So I took the liberty to do an almost 1-to-1 rebuild of it, and I'm pretty satisfied with the result
Hello, I saw you made this model a while back and I dropped this comment to ask you if you are using it for anything specific? I'm asking because I'm putting together a Weapon Remake pack for Unreal and I'm looking to add your model to the pack I've made to possibly use it in Krullors Redux mod for Unreal. I will credit you the creator of said model if you would be fine with it being used in my model pack, I have a Youtube video that showcases my model pack that's in the WIP stage, it's not much but I think you'll like it, and I can link it of that helps.
Hey! I was actually just looking at a 3d printing project, and since I've been replaying Unreal, I was thinking of making a weapon, and came across this. If you or the OP don't mind, would you share the 3d files for me to tweak and 3d print? I'll gladly make sure to credit you guys if I post it anywhere!