I wanted to get to know the sculpting tools inside Blender little bit better, which escalated into this humorous underwater image. The textures are either painted or gone through Photoshop, and they originate from cg textures (with heavy modifications.) Many of the procedural materials are from Blendswap (credit: "elbrujodelatribu") with modifications. The building on the right is also from Blendswap and the author is "Davevanos". Everything else is my own design. I really enjoy sculpting, and hope to dive deeper into it!
Awesome! Love it!!