Yet I do want to poin out the fact that there is a slite stretching in the bottom right. ;)
I canot go againt all the other comments (I agree with all of them) this is a great result.
Thank you. I will be making a tutorial on Photogrammetry in March. :)
Looks pretty good. Would be interested in the process to make it.
Not very long, it's a really simple process. I'm going to make a tutorial about it, probably sometime in March. I would do it right now but I want to perfect my workflow before sharing it. :)
This is nice! How long did this take to produce?
Very nice. The iron staining really sells it.
I only patched the bottom, no displacement maps were used, this is the rock's original shape. Normal map was baked from the high-poly mesh.
How much is modeled, displace mapped, normal mapped? Good results
interesting results...
Yet I do want to poin out the fact that there is a slite stretching in the bottom right. ;)
I canot go againt all the other comments (I agree with all of them) this is a great result.
Thank you. I will be making a tutorial on Photogrammetry in March. :)
Looks pretty good. Would be interested in the process to make it.
Not very long, it's a really simple process. I'm going to make a tutorial about it, probably sometime in March. I would do it right now but I want to perfect my workflow before sharing it. :)
This is nice!
How long did this take to produce?
Very nice. The iron staining really sells it.
I only patched the bottom, no displacement maps were used, this is the rock's original shape. Normal map was baked from the high-poly mesh.
How much is modeled, displace mapped, normal mapped? Good results
interesting results...