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Old Piero against New Piero Final

I took on board quite a bit of the hints and tips given to my previous render of Piero, so now I can present the new and improved Piero. The lighting, Camera angle, Textures have been altered to reflect what everyone had said in in my last render, and I'm happy with the result (although, I may adjust the reflections on his fur particle system, as it is extremely shiny - although this will be a quick fix). I'm pretty happy with the results - so on to Rigging! Again, thank you to everyone who gave me pointers!
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