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Merry Christmas Animated "Card" Work In Progress

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This is a low-poly holiday greeting I put together.

The landscape starts as a plane with a few bumps, I used vertex groups to define where the river and groves of trees would go. Then used geometry nodes on that plane to create the landscape. The appearance and disappearance are controlled by animating the location/scale of proximity objects.

Mr. C's hop into the sleigh needs work.

I'd really love if someone knows of a good, easy to follow reference for keeping objects animated using a follow curve where they are at the end of the animation. I eventually got them to do so, but I had tried so many things that I am not entirely sure what finally worked.

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