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A simple image that I now know much better ways to create! The polygon count on those bars is giant! I didn't know how to increase the geometry in just the places I needed it (the logo on the bar) so the whole thing is giant.
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  • Perhaps instead of actually modeling the logo and text, you could have created a normal or bump map that could have done the same thing. Or you could model them as separate objects and just have them intersect with the surface of the bars. Might also try increasing your samples for reflected light, have some weird grey reflections on the floor coming off the bars, or make the floor less reflective. Nice image though!