Screenshot from a terrain I created in Unity after the course "Fundamentals of Terrain Generation". After importing the base highmap -- which was created using Raiseland (http://raiselandsoft.com/), available on Steam -- to Unity, I sculpted and painted the 512x512 terrain with textures, trees and grass from the Standard Assets. Then I imported and used the skybox "Day Sun Horizon Fog High", from the Allsky product and added an exponential fog effect at 0.005 density with color #63636380. :)
Thanks, wanderingmonk7. :)
A great start.
Thanks, Mark! I will pay attention to the detail you pointed out.
good work... I like the colors and such...
I notice a difficulty in the transition between the water and the land... keep up the good work.