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Blender Basics Hits 1,000,000 Views!
Workflow Tips from Pierrick Picaut: Creating a Stylized Blender Character
Maximizing Your Unity Game's Performance
Pierrick Picaut: "Blender Pays My Bills!"
Building an FPS #3: While It's Fresh
Circle: An Award Winning Short Film Made With Blender
30 Things Every Unity Developer Should Know
Building an FPS #2: Assets & Mechanics
How I Got My Blender Model into a Science Journal
Top Tips for Beginner Clay Sculptors
Building an FPS #1: Getting Started
Introducing The SculptBox
Turning Drawings into 3D Models
The Best Free CG Cookie Content You Didn't Know Existed
"CG Cookie Changed My Life!"
CG Cookie Gallery: Best of 2016
Turning Disappointment into Creative Fuel
Announcing: "Portalethium"
ESCENA Animation Studio: The Making of a Blender Teaser
Big Idea: Blender Render VS Cycles
First-time game devs share their journey (...and what they will do differently next time)
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