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Modeling Heavy Equipment: Backhoe (Part 3)
Learn how to 3D model complex heavy machinery with Blender 2.8 and traditional polygon modeling techniques. You will learn the complete p...

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Blender 2.83 New Features and Changes Overview

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Blender Rigging Tid Bits #2

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Blender 2.82 New Features and Changes Overview

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Shading, Lighting, and Rendering an Underwater Shark Scene with Eevee
Learn to texture, create materials, light, and render an underwater shark scene using Blender 2.8 and Eevee.

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archived
Modeling Heavy Equipment: Backhoe (Part 1)
Learn how to 3D model complex heavy machinery with Blender 2.8 and traditional polygon modeling techniques. You will learn the complete p...

Recorded

archived
Creating a Procedural Eyeball Material with Eevee
Learn to create a procedural eyeball material with Blender 2.81 and Eevee. Eyes are very important for 3D characters. Lets make a good on...

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Exploring RetopoFlow 3.0 for Blender 2.8

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Creating Volumetric Clouds with Blender 2.8 and Eevee
Learn about creating believable clouds with Blender 2.8 and Eevee volumetric rendering.

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Blender Rigging Tips and Tid Bits

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Animating a Procedural Fire Texture
Learn to create believable animated fire with Blender 2.8 and shader nodes. No particles or smoke simulation, only material tricks!

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archived
Blender 2.81 New Features and Changes Overview

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archived
Welcome New Members 🍪- A Site Tour with Wes Burke

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Modeling and Rendering an Autumn Lantern
Learn to model and render a 3D lantern in the spirit of fall / autumn with Blender 2.8, modifiers, and our brains. We'll also use Eevee a...

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