Eevee, and real-time rendering in general, is a fantastically quick way to render many types of things. That speed, however, comes at a cost. In this livestream we will explore just what exactly EEVEE can and can't do, dive into the difference between path tracing and rasterization, and learn how to choose the right render engine before you even start your project.
I'll have to watch the first part of this stream that I missed; so far you've cleared up a number of things about Eevee's limitations that I had thought I was just not doing right. Thank you!
Thank you Jonathan! It was a very good stream!
silentheart00
@charmn-one
I think I'll give EEVEE a first try with the "Creating a Wall of Mailboxes" course that I am working on now. ^^ Kinda excited!
Thank you for the stream. I think I already know much about EEVEE, but still got a bit of new knowledge :)
I always watch out for others' bags of tricks in Blender and save their links inside scrapbooks.
https://docs.google.com/presentation/d/1MO11ucFLnwKzxjPKmLy4dfqMlQjJR1S9wHt1yB61Eqg
The Limits of Rendering with EEVEE... an arms length
😆
I think it inspires more creative critical thinking lol
It inspires creativity Omar
I didn't know EEVEE was so limited