Hard Surface Modeling in the Winter Months
Continuing with the winter theme, this week we're modeling a classic snow sled: The "Flexible Flyer" (more or less). The focus is on hard surface, polygon modeling. We'll be starting from scratch so this means sourcing reference images and generating a modeling sheet in addition to the entire 3D modeling process.
Join us for some fresh Blender 2.8 modeling shenanigans!
Ah ok yes, like peeling paint. If I was up close to it I would do it with geometry.
Very raised form it surface
Crackled
More like that, peeling, falling off
https://www.123rf.com/photo_5554785_peeling-off-paint.html
maybe this https://images.unsplash.com/photo-1524841433756-7c3cb3f30ef7?ixlib=rb-1.2.1&ixid=eyJhcHBfaWQiOjEyMDd9&auto=format&fit=crop&w=1650&q=80
Let me see if I can find
No
Like this? https://images.unsplash.com/photo-1505908961863-7fe484393d32?ixlib=rb-1.2.1&ixid=eyJhcHBfaWQiOjEyMDd9&auto=format&fit=crop&w=500&q=60
Do it with geometry? or texture even though it would look flat probably