Stuck on a challenging 3d model?
Post it in the submissions thread for a live walkthrough during this stream.
Whether it's a retopology challenge with edge loops out of control, something simple that just doesn't reflect the right way, or a shape you're not sure how to make, let's work through it together! Submissions are due by October 10th.
Apply in edit mode what a Modifier struggles to do on it's own is my motto.
This is an exercise in thinking out of the subd box... /slowclap ;)
Here we go, now we get to really having to understand how subd works. :)
[Q] 👇🏼
QUESTION: Should the bevels have been applied or have been kept as a modifier??
I agree with Jan
In other words, subdivision is good for some things, not for others.
For that shoe box I would forget about subdivion altogether. You can model that directly in final res with less polygons and no shading errors.
Oh it's not just a normal shoe box
Dayum.