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    • a
      How to make realistic folds in blanket and curtains?

      February 5, 2019 1:04pm

      2
    • c
      How to cast hard shadow on ground plane?

      February 5, 2019 4:25pm

      3
    • r
      More Tuts on the possibilities?

      February 5, 2019 6:41pm

      3
    • v
      Why is it that when I press the F&N keys + F6, all the vertices in the selection disappear and combine into one face?

      February 5, 2019 7:16pm

    • If you get the error "path too long" while unzipping the exercise file on Windows, use 7zip to extract it.

      February 5, 2019 8:53pm

    • e
      Can I import an image as reference?

      February 6, 2019 12:19am

      1
    • b
      Artifacts in object mode - vertex positioning?

      February 6, 2019 3:42am

      3
    • j
      Bledning techniques digital paint

      February 6, 2019 8:53am

      4
    • s
      How can I get the Gizmo Texture?

      February 6, 2019 9:03am

      1
    • What made you switch to sculpting in Blender?

      February 6, 2019 4:03pm

      10
    • Error message - cannot download exercise file

      February 6, 2019 7:14pm

      1
    • s
      how do you make that with 2.8?

      February 6, 2019 11:05pm

      1
    • Node wrangler shortcut brings in the image textures quickly!

      February 7, 2019 3:29am

    • Help with fully rigged models

      February 7, 2019 7:47pm

      4
    • y
      Need some help with sculpting

      February 7, 2019 9:12pm

      6
    • a
      Asking for help -- trying to render low res un-antialiasing

      February 8, 2019 12:42am

      1
    • Goodbye CG Cookie

      February 8, 2019 3:54am

      Contests and Challenges 7
    • k
      When i add the Empty my whole array goes crazy

      February 8, 2019 10:03am

      6
    • l
      UV Sphere Cartoon Character: Eyeholes or Eye identation? How I Make Eyelids? And how associate UV Spheres for a good Animation?

      February 8, 2019 12:42pm

      1
    • Need help with Blender settings

      February 8, 2019 7:11pm

      4
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