I follow the workflow to bake normal map, but weird red/green artifacts appear on some objects.
Red/green artifacts.
Cage object:
And the baking time could take hours for 1 cube object as above.
Have I done anything wrong in my blend file?
My blend file: https://drive.google.com/file/d/19BLsRFrmpRtyUE971eZwDaZMgDwicQjr/view?usp=sharing
I fixed the normal map by recreating material, image texture and unwrap once again.
Still I have no idea why previous one didn't work. Pretty sure the workflow is the same..
Wow, I downloaded the scene and it does take hours! I'm glad the red / green issue got fixed by recreating the material, but could you please chime in to this bug report so that the normal mapping time might get fixed?
https://developer.blender.org/T60428
Thanks! It'll be smooth sailing from here once you're done with the normals. Happy texturing!