Difficulty with looping legs for the walk cycle

Hi Wayne,

I feel like I've followed the steps in the video relatively closely but I've clearly missed a a trick here. In the video I've attached you'll see the looped 24f animation first (which looks sort of okay i guess), but if I leave the animation to carry on playing beyond this point though (as you'll see in the second vid) the legs get all messed up. How can I fix this?

Side note: I've noticed that Rivet's left leg actually looks okay. This is the foot control that I pasted all of the information from the other foot control to, so i'm pretty flummoxed as to why the Right leg has ended up worse than the Left leg.

Thanks
Edd