when i add the mirror modifier, it mirrors the object but on the other side, i cant figure out how to switch the mirror side.


  • Jonathan Lampel replied

    Hi Aram, the mirror modifier flips the geometry around the object origin, so try moving the mesh to the other side of the origin (where the mirrored result is now). 

  • ehuizar replied
    Try moving the 3D cursor to the center of the face, then click the object and do Shift +Ctrl + Alt + C, Origin to Cursor. That fixed it for me.