Tooth issues

OK I've been having a problem with my teeth since I added them. Occasionally mid-sculpt, and often when I reload my saved file, several pairs of teeth will move on top of each other. sharing a space with z-axis fighting so I know they're in exactly the same spot.  I have tried applying loc/rot/scale and it still does it; I've separated their data sets making them single-user and it still does it.  Any idea what's causing this?  As an example, I saved my file last night with all the teeth looking just fine, and then when I re-opened it just now, they've stacked up and moved and scaled...



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Reply
  • Martin Bergwerf replied

    Hi Christopher,

    I have no idea, maybe if you tell us how you set them up (and maybe a timestamp of when this is done in the video).

    One thing is clear, Applying Rotation and Location was a bad idea.

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  • Omar Domenech replied

    I think I had this glitch once before. What I did was the trick I always use, I copy pasted my sculpt into a new .blend file and whatever 1 or 0 that was causing the issue stayed behind. 

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  • Martin Bergwerf replied

    You could also try and Sculpt a different animal, because, you know, shark and teeth....

    "Sharks continually shed their teeth and replace them through a tooth replacement system" -from Wikipedia.

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