Six sided pole

On my submission feedback. dostovel remarked that I had a six-sided pole on the back of the model. So I went searching for a solution to this. Below some screengrabs

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  • JonatanL replied

    The initial model:

    13-16085-1k9eo68.png

    my first try in getting it better:
    1-13 at 14.15.51.png

    I was worried about the crossing edgeloops that this created.

    So I tried this, after applying the mirror modifier: 
    1-13 at 14.29.23.png

    But that resulted in even more crossing edgeloops than I had with my first try. 

    Any suggestions?

    Thanks

     

    1 love
  • Martin Aversa(cgtin) replied

    025-11-13 145503.png

    i just had a quick look, but maybe something like this?

    • Yes 🤙🏼
    3 loves
  • Omar Domenech replied

    Another one:

    Topology.png

    Forgot to merge for the Ngon, but you get the idea. 

    4 loves
  • coyo (coyohti) replied

    When modeling or retopologizing a symmetrical object I make a habit of establishing a center loop that runs the entire circumference of the mirrored axis. Vertices at the exact center of the loop always meet in a four-pole and I don't change this as I'm working. For most of the things I do I don't need to touch things up at the end. However, depending on the mesh the center edge loop might not be required and could be dissolved after the mirror modifier is applied.

    2 loves