Topology advice, please

I'm trying to practice hard surface modelling usnig sub-d and I'm not sure if my topology around eye is good enough. Could I get your opinion if this is good enough or I should do it another way?Screenshot_3.pngScreenshot_1.pngScreenshot_2.png

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  • Martin Bergwerf replied

    Hi CupOfTea ,

    Directly around the eye looks fine to me, I would however try to avoid Poles at edges; especially the red one causes bad pinching; try to keep them on flat surfaces, for example:

    Topology.png


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  • Omar Domenech replied

    I agree with Martin. Those poles at the boundary are a big no no. Your holding edge around the eye itself is good.

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  • CupOfTea replied

    Thanks for the advices!

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