Selecting all Objects in UV Folder

posted to: Laying Out UVs
At 22:33, we're supposed to select everything in the UV folder and then tab to edit mode so all the selected parts are highlighted in yellow. When I do that and then select all in edit mode, it appears to overlap all the pieces on the chest so there's many colors showing then just the blue ones I unwrapped in the UV folder. When I select each piece individually they all are blue so I'm not sure what it is I'm seeing. I would add an image if I could to show my issue.
  • violetcrystal replied

    This is what I'm looking at:

    023-08-14 204628.png

  • Martin Bergwerf replied

    Hi vvioletcrystal ,

    this is 'normal'/'weird' Blender behavior...

    This Cube is fine (Area Stretching-wise) by itself:

    Cubes_1.png

    But compared to the other one (both Selected):

    Cubes_2.png

    It's probably best to disable the Stretching Overlay at this point (you already know, that all parts are fine).

  • Omar Domenech replied

    There is an option to let Blender know the scale of each island compared to the 3D object. I'm a bit OCD about that and I like to average my scales. Here's the option:

    age Island Scale.png