Ambient occlusion settings have moved in Blender 3.x

I don't know if this will be helpful to anyone, but ambient occlusion settings have moved since the video was recorded.

Using 3.1 and Cycles:

Render Properties Panel->Light Paths->Fast GI Approximation->AO Distance

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  • Well spotted 👍
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  • Jonathan Lampel replied
    Good catch. Thanks for the update! 
  • Dirk Bruins(dirkdirk) replied

    In Blender 3.4 ... as mentioned by ppetermoldovia above.

     Render Properties Panel > Light Paths > Fast GI Approximation > AO Distance

    ALSO, change the Method from "Replace" to "Add".

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