Secret lab with some kind of an alien (or is it an octopus variant) Goal: refresh modelling skills in Blender. Until I get to materials and textures, I used the freestyle option in the render/view settings to play with how it can look as a drawn image. In the compositor I used some noise and images to get the paperly-like look.
There was a lot of modelling hours for props. Generated some simple scifi looking blocks with geo-nodes; the tentacles are also node based (simulated each wheighted point with a simple sin(random(id)+value).
I included the some detail renders, as they do not appear in the final render
Insane work Michallis! Really impressive. You went all out on that walk way. It is a lesson on box modeling xD I am in awe! and the final render with the freestyle is just fire! so cool!
That looks awesome. Well done, Michallis.
Thank you Bennie for the kind words!