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Music detailed visualization using Geometry Nodes Work In Progress

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It's possible in Blender to bake an audio file to f-curves, and use it to produce a simple visualization. I wanted to do something much more detailed (note by note). I tried creating a new workflow and it was fairly successful and convenient.

The sequence basically is:

  • Create MIDI track(s) and corresponding audio track as you desire.
  • Convert MIDI track(s) to CSV file(s) containing timed note events. [I used a little Java program to do the conversion - not quite ready to publish yet. Of course one could create CSV data directly.]
  • Import CSV file(s) into Geometry Nodes.
  • Process note events. Most of the processing is in a reusable node group.
  • Apply the processed data to geometry as you desire.
  • Add the animation and the audio track to VSE, and render.


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