Hiya's Blender Heads,
Thought I would break loose and finish the year off with a lil' UV play time.
This time I'm testing a cube with cylinders + Weightpaint, Deform modifiers.
I also added Charlies OSL - Rust Shader to cap it off.
http://blenderartists.org/forum/showthread.php?270332-OSL-Goodness&p=2253972&viewfull=1#post2253972
Thanks everybody for an awesome 2012, it has been a blast, I'm looking forward to what 2013 brings us all.
Hi-Res:
http://imageshack.us/a/img441/5935/combinedsquare2round108.jpg
Happy Blending New year to all.
Cheers,
~Tung