It was created in 3ds Max with an huge size displacement map, for
all these tiles and rendert with vRay.
I work on that Projekt since Dez 2013 and I almost finish, but there are still some details that i miss or not correct (mainly in the cargo bay), but I am totaly exhausted since months of that projekt so i will finish that later this jear. ;D
http://ribis.cgsociety.org/