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Robot_Textured_PhaseOne Final

Here’s a robot concept that I have been working on. I really focused for the first time to get nice and lean topology so that the final result render is more dependent on topology than image textures. I know I said I would get this on earlier but things caught up to me. HOPE YOU ENJOY!:D Rendered in Cycles: 500 samples Lighting: -Warm light -Cold light -Fill light -Glossy channel
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