Game ready low poly asset created in blender with sub-d modeling. Surface details handpainted in substance painter. Real time rendering inside substance painter.
More images on my site: http://www.donenglandart.com
19,407 triangles
2k maps for diffuse, roughness, metallic, normal
Real time preview on sketchfab here: https://skfb.ly/DHOT
Original Concept by James McDonald: https://cgcookie.com/concept/images/robot-quest-girl-red/