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Pokemons Final

BLENDER This is a snapshot of several Pokemon Balls falling out of a dark background. For this render I needed a good polished set of balls and as such I could not properly render them in Cycles (too much noise) so I ended up rendering the scene in Blender render although a careful placement of lights did the job adequately and the result was eye candy. Each Pokemon ball is a set of three spheres each one color textured individually. No need for external textures.
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