So, Here is the final shadded version of this character.
I've added the hairs as schedduled.
I will start rigging ASAP.
Rendered in 2160x2160.
Took 45 minutes on Asus Titan Black.
Post production in photoshop.
I've tried to make postprod as light as possible.
My former creature was enhanced with a lot of postprod while here, I'm trying to get the best result possible outputed from blender. Playing with nodes and lighting is really a hard task but.... found a lot of good tutorials here as usual :)