Modeled in Blender, fairly high poly, Unwrapped in 3ds Max, textured in Photoshop (Diffuse, Specular and Bumb) and rendered using cycles.
You can see more renders of it on my behance (https://www.behance.net/Guillaume_Cote) and can download the model on blendswap : http://www.blendswap.com/blends/view/76592
Hope you like it.
Have a good one.